Had I known that a gaming mouse would have had such a huge effect on my performance, I would have bought one sooner. Since I started with the RAT9, I’ve won 8 out of 13 games. That’s a win rate of 61% - a marked improvement over my usual win rate of 40%.
472 was a straight-up ZvZ on Shattered Temple. I spawned at the 6 position, while my opponent was right next to me at the 3 position. He sent a drone in to build a spine crawler, which I foiled by sending three drones to harass it. In the meantime, he didn’t notice that I’d made my own spine crawler near his mineral line. It killed several drones, three zerglings and a Queen before it died.
I sent six zerglings to his natural in the hopes of preventing an early expansion and set up my own expansion. Once the second hatchery was up, I started fielding roaches - not a moment too soon, as my opponent had built up a sizable roach force of his own. Ten of his roaches, reinforced by six zerglings, charged into my main, where they faced off against just four of my own roaches, a spine crawler and a Queen. I pulled drones off the mineral line and swarmed his roaches while building more roaches of my own. In the end, I wound up with six roaches in varying shades of yellow and no Queen - but most of my drones were alive.
We sallied back and forth, but my expansion had sealed the deal. My economy was just much better than my opponent’s. I stormed into his base with two dozen roaches and overpowered his defenses. He’d set up a second hatchery in-base, which gave him more larvae - but he didn’t have the income to support the second hatchery. He gg’ed as the first of his hatcheries went down.
And that was 472.
Having taken my fair share of losses, it never fails to amaze me how players can be complete assholes on Battle.net - both winners and losers. I’ve been cursed out by losing players about as often as I’ve had fun chats with others. One guy who swarmed my base with speedlings was pretty cool to chat with - I didn’t mind losing. On the other hand, another guy felt trash-talking was the way to get ahead in SC2. I just don’t understand that.
The losses I enjoy the most are the ones from which I learn new strategies. One of my latest losses was such a game. It was on Antiga Shipyards, and he chose Terran while I randomed into Terran. I started in the lower right hand corner while he spawned in the upper right hand corner - very close.
In keeping with iEchoic’s build, I rushed to get a few Blue Flame Hellions out. A scan of his base showed that he was building marines and siege tanks - which meant that I’d need to rush the Banshees. Since I held the Xel’Naga tower in the center, I thought I’d get a bit more advance warning - marine and siege tank combos are notoriously slow-moving, which would have given me time to send the Hellions out.
I caught a glimpse of a small group of marines and two siege tanks moving towards my base, so out the Hellions came. And they didn’t see anything, so back into my base they went. And just as the first Banshee popped out, I got notice that my base was under attack.
He’d gone marine and siege tank, all right, but he’d built a medivac along with it. He sent six marines, two siege tanks and the medivac towards my base - where he used the medivac to bus all his forces into the small spot shielded by vents. My Hellions were out of position and didn’t get all his marines, which led to my Banshee getting killed early, which led to my GG and surrender. He’d played very well - his micro was spot on, and having abused that hidden spot myself (I send a floating Barracks to it to build marines on the sly,) I could hardly complain about his strategy. It was something new that I think I could learn from.
That kind of loss, I don’t mind.